Disaster Dig
Refine dirt to refuel
'Tab' to open upgrade menus
Dig and craft to find your way out of a procedurally generated collapsed mine.
WASD to move/dig
'E'/'Tab' to interact and open Crafting menu
My submission for LudumDare 48 Themed "Deeper and Deeper" https://ldjam.com/events/ludum-dare/48/disaster-dig
Inspired by Motherload, wanted to explore procedural generation and crafting/progression systems.
Probably runs significantly better with Windows download!
Have not full tested web build, use at your own risk!
Made in Unity
Sprits in Aesprite
Third-party content:
Dirt Tile modular variants: https://startledpixels.itch.io/2d-pixel-platformer-asset-pack
Font: https://www.dafont.com/mister-pixel-16.font
Noise Library: https://github.com/Auburn/FastNoiseLite
SFX:
"Construction, Jackhammer Excavator, A.wav" by InspectorJ (www.jshaw.co.uk) of Freesound.org
Freesound.org collection
Music: Lafe King
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